Geoshootria

2024 NexusrexDev (Personal) Solo Developer Released

A retro 2D shoot 'em up.

Play Game View Code

Screenshots

About the Project

A fast-paced 2D shoot 'em up influenced by genre classics while remaining accessible to new players.

Highlights

  • Designed two stages with increasing difficulty and a challenging boss at the end of each stage.
  • Created a flexible spawner system using Godot custom resources for easier level-pattern authoring.
  • Created Game Boy-inspired pixel-art assets in Aseprite.
  • Composed an authentic 8-bit chiptune soundtrack in Famitracker.

Project Info

Platforms
Web Windows Linux
Technologies and Tools Used
Godot Engine GDScript Aseprite Famitracker