Geoshootria

2024 NexusrexDev (Personal) Solo Developer Released

A retro 2D shoot 'em up.

Play Game View Code

Screenshots

About the Project

Geoshootria is a fast-paced 2D shoot ‘em up influenced by several classics from the genre, while keeping it accessible enough to new players.

Achievements

  • Designed 2 stages with increasing difficulty and a challenging boss at the end of each stage.
  • Created a flexible spawner system for easier level pattern creation leveraging Godot’s custom resources.
  • Created the pixel art assets in Aseprite to mimic a retro style similar to Gameboy games.
  • Composed the game’s soundtrack using Famitracker to approach an authentic, 8-bit chiptune style.

Project Info

Platforms
Web Windows Linux
Technologies and Tools Used
Godot Engine GDScript Aseprite Famitracker