Fruithalla
2026
Genesis Creations (Bootcamp)
Unity Developer
Released
A wave-based shooter where fruits are your only weapon against alien invaders.
About the Project
An intense wave-based third-person shooter where one of the ODI's last agents protects an ancient artifact from alien invaders using fruit-based weaponry.
Highlights
- Created a responsive, adjustable character controller using KCC with a focus on clean architecture and separation of concerns.
- Implemented 3D sound effects, adaptive music, and layered sound effects.
- Participated in design discussions and collaborated with the bootcamp team.
Project Info
Technologies and Tools Used
Unity Engine
C#