Fruithalla

2026 Genesis Creations (Bootcamp) Unity Developer Released

A wave-based shooter where fruits are your only weapon against alien invaders.

Play Game

Screenshots

About the Project

An intense wave-based third-person shooter where one of the ODI's last agents protects an ancient artifact from alien invaders using fruit-based weaponry.

Highlights

  • Created a responsive, adjustable character controller using KCC with a focus on clean architecture and separation of concerns.
  • Implemented 3D sound effects, adaptive music, and layered sound effects.
  • Participated in design discussions and collaborated with the bootcamp team.

Project Info

Platforms
Windows
Technologies and Tools Used
Unity Engine C#