Bushidash
An arcade game where dashing is the player's only way to attack and move.
I'm a software engineer focused on Gameplay Programming and game feel. I build systems in Unity and Godot, while leveraging a deep appreciation for the charm of retro experiences. I'm passionate about bridging the gap between old-school game feel and modern reliability.
An arcade game where dashing is the player's only way to attack and move.
A retro 2D shoot 'em up.
An auto-runner platformer where standing still for too long damages the player.
A cutesy 2D action platformer inspired by retro classics.
Unity Developer Intern